![]() His almost godlike stand in the human world, his secret researches and explorations, him falling under his curiosity and hubris, him being actually manipulated and used, his ultimate dramatic demise under the hands of his dear friends, whom he betrayed. Let me point out some of the missed opportunities: -Medivh’s storyline: They took a very promising source material (the story of the book “The Last Guardian”) and underdeveloped it. ![]() ![]() Again: why not focus on telling a really good story? The rest would come as a consequence. Too much was sacrificed for upbeat action, disrupting fan-service, trying to set up a franchise. It’s a pity these are only here and there, and sometimes diminished by poorly written lines. Some of the best moments in the movie are those in which it slows down a bit and take the time to develop good dialogue. Powerful key moments are rushed, heart-breaking scenes are made shallow. There’s no time to breath, to soak things in. The movie jumps too much, moves too much. Focus on the story, let the war be its stage, and the world develop naturally in the background, in the story’s pace. But, mainly, there’s a powerful story to be told. There’s an interesting rich world to develop. This, more than anything, hurt the movie. It’s just that this world and this story asked for something else. I mean this as someone who enjoys good action movies. It should be less like Pacific Rim and more like Lord of the Rings. This shouldn’t have been tailored as a fast paced action movie, but a more well paced fantasy movie. The main mistake of all, which is the root of many others: it targeted the wrong genre and the wrong audience. But honestly this one had all the potential for a great movie. People say there will never be a good video game movie.
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